Turning

Apr. 8th, 2005 06:41 pm
pasithea: glowing girl (Default)
[personal profile] pasithea
Teen Titans right nwo is an episode with Plasmos. The boy screamed, "I'm awake? I can't be awake! I'm only human when I'm sleeping!" and then he melted into his deformed mutant form where he's lost all control over himself and his mind sits helpless, watching the destruction.

I think this fused with Sin City and The Incredibles in my head and produced a really nasty concept for a Champions game.

Turning. A campaign which would focus more on the disadvantages of the heros than their powers. Sure, there'd be opportunities for them to be 'super' but at what cost? What if there were an organization bent on finding the insecurities and weaknesses of the 'goodguys' and willfully tainting them, fighting them with precision attacks. Cosmic-man faces his worst fear, alone in a universe without stars. Jumping Joe sits huddled in a corner, rocking and crying as he repeats over and over, "I couldn't save them. I couldn't save them." Push them to their breaking point, and then when they break, come in with the lawyers and get them put away. Let their own sense of morality keep them imprisoned, and, those that you could turn, that were now on the run from the law rather than being the law, take them, and make them your servants. Once they've started down a dark road, they cannot return.

I wonder which would make me feel more vile? The players being the conspiracy group out to destroy the good guys, or the players being the good guys, watching their characters stripped raw and bloody.

Maybe this idea is best forgotten.

(no subject)

Date: 2005-04-09 04:30 am (UTC)
From: [identity profile] holohedron.livejournal.com
Curses! Foiled by custom color schemes!

My geeky idea stands, anyway.

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