White Rabbit GIF of DOOM
Mar. 27th, 2003 11:15 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Just to share where I'm currently at, here's The White Rabbit animation. Be warned THIS IS A 800K GIF
The part where he pulls her into the portal is really bad (keep in mind,t his stuff will be merged with video, so I can hide that some, but not that much) anyhow, I'm redoing the 'pull' section tomorrow night. After that? Well... Here's the issues I see as needing attention.
.... And after that all I have to do is the video merging and all the effects... Well. Those parts are easy at least. I think if I can focus, I can get this done this weekend. I probably won't, but that's what I'll aim for. Any input any real animators would like to give me would be greatly appreciated. I'm muddling through this. *sigh*
The part where he pulls her into the portal is really bad (keep in mind,t his stuff will be merged with video, so I can hide that some, but not that much) anyhow, I'm redoing the 'pull' section tomorrow night. After that? Well... Here's the issues I see as needing attention.
- Head turn and hand pulling away too fast after tail sprouts. I need to seperate all of these motions and also fix the jump-cut from the wide shot to her butt. I think it should look like this:
- Tail grows, everything else still (Do as two layers instead of one as it is now to draw focus
- Cut to her face as she goes from uncertain smile to startled
- Close up of hands as she suddenly pulls hers away (background lighting effect fades)
- Back to close of her face as she turns to look in disbelief.
- Cut to tail shot
- Bunny-boy's hair seems to pulsate rather than blow. Any idea how to fix this?
- Need to add their bodies in the head shots.
- Some longer holds
- Make the nose/jaw changes more distinct
- Slow down the ears, add a little follow-through on their growth so they bounce at the end
- A closing shot of the two together, waving
.... And after that all I have to do is the video merging and all the effects... Well. Those parts are easy at least. I think if I can focus, I can get this done this weekend. I probably won't, but that's what I'll aim for. Any input any real animators would like to give me would be greatly appreciated. I'm muddling through this. *sigh*
(no subject)
Date: 2003-03-28 08:18 am (UTC)I think because the shape of the strands of hair is retained - here's a curved strand of hair to the left, now it's to the right. My opinion is that if you animated it like a strand of grass, or something similar - more in the format of an S-shape, with the wind pushing the base, and that traveling up enough to influence the movement of the tip, you'd get more of what you want.
(no subject)
Date: 2003-03-28 11:29 am (UTC)