pasithea: glowing girl (Default)
[personal profile] pasithea
So... I did my bouncing ball animation. In all honesty it still needed some fine tuning to really be stunning but it was enough to make most of my class glare at me and my new instructor to notice me.

http://circle.twu.net/animate/maya/balls.mov

Lotsa things I would improve. Make the little ball more consistent in its rubberiness. Make the big one emote its personality a bit better and 'jump' a bit better. Still. It isn't terrible for an evening of work, is it?

(no subject)

Date: 2003-10-04 05:17 am (UTC)
From: [identity profile] cargoweasel.livejournal.com
Very nice. You gave them character. I also like your use of editing, with the little ball off frame and the larger ball following the action.

Some expression changing on the smaller ball might have been good.

All in all a feel of early Pixar. I'm impressed.

(no subject)

Date: 2003-10-04 09:25 am (UTC)
From: [identity profile] kibbles.livejournal.com
OH THAT IS SO INCREDIBLE! I did not expect so much PERSONALITY to show through!

(no subject)

Date: 2003-10-04 12:30 pm (UTC)
From: [identity profile] higginsdragon.livejournal.com
That is so far above and beyond the call of duty. Excellent stuff. :) That class will be a cinch for you.

(no subject)

Date: 2003-10-04 02:41 pm (UTC)
From: [identity profile] dv-girl.livejournal.com
It's totally amazing how good the software is nowdays and how fast the computers are. The early Pixar work is fantastic because of how slow the computers were at the time and the comparative fragility of the software. I am SO impressed with what all Maya can do and though I've worked though my first book of tutorials, I feel like I've barely scratched the surface of what it can do. For the first time in years I'm feeling excited about 3D animation again.

February 2012

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