Bouncey things
Apr. 8th, 2004 01:47 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
After a couple YEARS of trying to draw the same stupid scene, I think I finally got it right and knocked it out in about an hour last night.
The scene is the opening sequence for a super-short Persimmon cartoon titled, 'Sonic Boom'. It's a Z-axis bounce into the scene. Jumping with a flowing bushy squirrel tail from head-on was giving me all kinds of trouble, and I finally figured out what it was.
I had been being lazy, attempting to draw it as a loop rather as a sequence, so my takeoffs and landings always needed to happen at the same spot and it was just never coming out right. Last night, I drew my background, dropped down a series of near-parabolas and started with a tiny speck in the background, and animated bounces into the foreground, each one getting bigger. _SOUNDS_ harder and is a lot more actual drawings but the result was instantly much better and now she looks like a happy bouncing squirrel instead of a derranged angry beaver doing a Backstreet Boyz dance while trampling a hat. ( http://circle.twu.net/animate/pencil/pbounce2.gif for those who don't believe this description )
So yay! Unstuck! Teach me to be lazy!
On a total tangent, I've been exploring PuzzleBox. Sasamui is proving very challenging to play convincingly, but very (fun isn't the right word) interesting to play. A very demanding character though. I am definetely going to need to come up with something less intensive.
I admit I'm actually sort of fascinated with the bubbledolls. They are way way way outside the range of things I normally play being as how I tend to be somewhat dour and prudish for the most part. Persimmon is bright and shiney so I can do that part, but bright shiney and totally uninhibited? Dunno. It seems like an interesting idea. I guess first I'll need to learn more about them though. For instance, where the word 'bubbledoll' comes from and what it actually means. I get the general idea but the reference would be handy. :)
The scene is the opening sequence for a super-short Persimmon cartoon titled, 'Sonic Boom'. It's a Z-axis bounce into the scene. Jumping with a flowing bushy squirrel tail from head-on was giving me all kinds of trouble, and I finally figured out what it was.
I had been being lazy, attempting to draw it as a loop rather as a sequence, so my takeoffs and landings always needed to happen at the same spot and it was just never coming out right. Last night, I drew my background, dropped down a series of near-parabolas and started with a tiny speck in the background, and animated bounces into the foreground, each one getting bigger. _SOUNDS_ harder and is a lot more actual drawings but the result was instantly much better and now she looks like a happy bouncing squirrel instead of a derranged angry beaver doing a Backstreet Boyz dance while trampling a hat. ( http://circle.twu.net/animate/pencil/pbounce2.gif for those who don't believe this description )
So yay! Unstuck! Teach me to be lazy!
On a total tangent, I've been exploring PuzzleBox. Sasamui is proving very challenging to play convincingly, but very (fun isn't the right word) interesting to play. A very demanding character though. I am definetely going to need to come up with something less intensive.
I admit I'm actually sort of fascinated with the bubbledolls. They are way way way outside the range of things I normally play being as how I tend to be somewhat dour and prudish for the most part. Persimmon is bright and shiney so I can do that part, but bright shiney and totally uninhibited? Dunno. It seems like an interesting idea. I guess first I'll need to learn more about them though. For instance, where the word 'bubbledoll' comes from and what it actually means. I get the general idea but the reference would be handy. :)
In the voice of a character whom Sasamui has not yet met
Date: 2004-04-09 06:59 am (UTC)Absorb what you experience, process it when you have time. Intuition will tell you much, but ultimately, intuition is limited by your own personal beliefs. I suggest you learn what you believe. Not just what religion tells you, but the deepest beliefs such as the thought that things fall to the ground when dropped. You will understand once you experience the contradiction of your beliefs by those for whom that contradiction forms their own deepest beliefs.
Okay, lecture's over. Time for sauteed broccoli and sausage gravy.
(no subject)
Date: 2004-04-09 03:14 pm (UTC)(no subject)
Date: 2004-04-09 04:06 pm (UTC)I havent' scanned the new one, just tested it ont he VHS system at school. O:^)